animators of all trades
12-Aug-94 04:14:14
Sb: #117896-animators of all trades
Fm: alec jason 71137,2632
To: ARA GREGORIAN 71544,2345
Ara,
(What a nice, readable, civilized message! Wow.)
I certainly know what you mean about the growing need for specialization in
producing animation. I've already recognized the need for such as I know that
there are others who can build meshes better and faster than I can so I use the
services of such "specialists" regularly. I guess most of us also use
specialists when we buy textures and other images.
I think in the future we'll see more of that as things are getting easier they
are also getting more complex. I mean that although producing animation today
is easier than it was back when one had to write raw code to get a box to
rotate on screen but we have so many more tools and techniques to use.
Think what has happened with filmaking: The first filmakers were just guys with
a crank-operated camera. Then they started getting specialized help and now a
movie set is a collection of highly skilled specialists in many, many different
disciplines.
As Alan discussed (he is pretty smart for an ex-rock&roller) it is a wonderful
thing to be able to do everything yourself. It's very satisfying. But as the
pool of competent and talented animators grows, one begins to become more aware
of one's weaknesses. Kinda the way I feel after watching the demo reel. Then
the desire to have one's work look really good will take precedence over the
desire to do it all yourself.
I can see the day when I'll finish an animation and send it to someone who can
light it just right. I'm ready.
Alec Jason