#Explode w/elements
17-Aug-94 00:30:18
Sb: #118689-#Explode w/elements
Fm: Jeff Richardson 72727,1626
To: Yost Group 76702,413
I really don't know…. It just seems so strange that 3DS core functions can
understand the element vs. object logic of objects built using boolean
functions, but EXPLODE doesn't follow the same logic.
I'm outa town for the next couple of days, but when I get back, I'll upload a
sample file for you that should explain the problem. As I mentioned, Jamie
Clay understands what I'm talking about on this and has confirmed that indeed,
this will NOT work….for unknown reasons.
It's not an issue for this case any longer, but it would be nice to know if
there is a different way to handle it in the future.
Thanks,
-Jeff