Explode w/elements
17-Aug-94 22:24:11
Sb: #118707-Explode w/elements
Fm: Jeff Richardson 72727,1626
To: Yost Group 76702,413
Ahhhh,
This is beginning to make sense for an explosion that has many elements within
the EXPLODE box, however, I still don't understand why if you have a single
element (built via booleans) of say 256 faces inside of the EXPLODE box and you
have MIN/MAX both set to 256, why this single element will get blasted into
various triangles.
Whereas if you have a single G-sphere of 256 faces as the element in the
EXPLODE box, this item will remain intact.
Regardless, at this point it doesn't matter anymore; we've used a different
method….
I'm just curious (if you can discuss it), will the K-Frame scripting in R4 be
able to handle this type of motion for a group of objects/instances? Judging
from the feature lists, etc., I would suspect it can. If it can, I humbly
accept the challenge….
Later,
-Jeff