Alpha question
21-Jan-94 17:38:40
Sb: #77997-Alpha question
Fm: David Stinnett 70214,774
To: Gregory MacNicol 71052,2201
Gregory,
In Photoshop, assuming you rendered a TGA with alpha on and alpha-split
off, then just go to the selection menu and hit 'load selection'. This will
load the alpha channel as a mask.
And about the "…conflicting use of alpha…" in the maps message, I
got that too when I rendered a scene in r3 that was done in r2. I just ignored
the message and rendered anyway, and it rendered fine, even as a 32 bit file. I
am curious to know what it means though.
David