CompuServe Messages

#Camera as child

    19-Aug-94 05:03:35
Sb: #118536-#Camera as child
Fm: Paul Sanford [LVL5] 75144,2354
To: Yost Group 76702,413
>>The camera [child] won't inherit the roll from the object [parent], so you'll have to adjust it after the fact to keep up with the other objects.<< I was afraid of this. I like to perform a follow path command for flying vehicles, which usually inserts a high number of rotation keys for the object. Trying to match camera roll is, uh, trying, and the results have been disappointing. I've been adjusting camera roll on the frames in which there is an object rotation key, trying to keep the vehicle stable. I could create a foreground image, which would stay in one spot, but I'd lose the nifty lighting/shadow effects. Are there any tricks to getting the movements synced? Can I copy object rotation tracks to camera roll tracks? This situation must have been faced/overcome by others…any help out there? Paul