MIRROR REFLECTIONS
22-Aug-94 11:11:42
Sb: #119281-MIRROR REFLECTIONS
Fm: Brian Rudolph [Adesk] 71722,170
To: Jim Maxey 76356,2250
Jim,
The only other thing I can think of that might affect this is the scale of the
scene and the sacle of the mapping. Try experimenting with those.
As Gary said, if you think you found something, create a SIMPLE mesh that
demonstrates the problem and ship to me or Jonas.
-b