CompuServe Messages

#PAR questions

    22-Aug-94 19:45:14
Sb: #119708-#PAR questions
Fm: John Ellis 72440,3046
To: John Mateer [PolyMedia] 100116,343
John, I see your point if you're strictly doing VR type work. I do some gaming work myself, although my animations are pre-built rather than what I think of as VR, namely real-time rendering, and I think the PAR is a great tool for testing which is the main reason I bought it. There may be other systems which are less expensive but that might meet your requirements. For my needs, which also include video animation, the PAR has been a real workhorse. So if its not a professional secret, may I ask how you use 3DS in VR gaming development? I'd be really interested. Thanks, John