#Animation Speed
22-Aug-94 22:57:25
Sb: #42976-#Animation Speed
Fm: jeff Holinski 71172,1417
To: Michael Miloff 72213,105
Michael,
If you can afford a PAR buy it. I've never talked to anyone who had
one that was unhappy with their purchase. The PAR is one of the
easiest ways to go for broadcast quality with no limitations on
camera movements or images changing from frame to frame. Even if you
decided to get a PC down the road the PAR in an 020 or 030 Amiga can
act as a digital disk recorder. (just add an ethernet card to each
machine to get frames in) If you can't afford the PAR I guess talking
about the quality doesn't help. One of the problems that you'll find
with programs like ML or Clarissa is that as you move the camera, or
have large parts of the screen move or change color, the playback
rate slows down. That's because there's a fixed limit to how fast you
can get information off the drive and it takes more information to
describe the changes from frame to frame. For an animation where a
small character moves against a still background (like most Sierra
games) it works fine. If you tried to keep the character in the
center of the screen and move the background you'd be changing 20 to
30 times as many pixels per frame and the animation would slow down
accordingly. I guess the big factor in deciding on a PAR is how good
you want your anims to look and how much you're willing to spend.
;^) Ham8 looks nice but you won't get anything that looks like
Seaquest or Babylon 5 without a PAR.
Jeff H…