CompuServe Messages

#SeaQuest DSV

    11-Aug-94 15:11:38
Sb: #87839-#SeaQuest DSV
Fm: Erik Flom 71204,407
To: John Gross 71740,2357
John: PMFJI, but I've been reading the thread, and here's my $.0002: Here's a _really_ cool tip to get shadows with varying brightness: Use an image processing program, and render out a B&W HALFTONE version of the greyscale transparency map you want to use at the resolution of your shadow map. When you use the HALFTONE as a clip map, the fuzziness of the Shadow Mapped light will blur the halftone into a decent greyscale. I've used this technique to cast B&W images onto a scene. It can be used for many interesting effects (like tree shade, etc.) (It's kind of like a slide projector, with the image as the clip mask.)