#SeaQuest DSV
>Why would you want to place a clip on top of a transparency? Pretty much
>defeats the purpose of raytracing through a transparency map – you get
>varied transparent shadows which is not possible with a shadow map.
>John Gross – Amblin Imaging
>"It's hard to believe grown-ups say this for a living."
This trick allows you to use shadow-maps with transparency mapped
objects…that was what he was looking for… :}