Questions on PAR001.poc
24-Aug-94 07:11:23
Sb: #119971-Questions on PAR001.poc
Fm: Dennis Conklin 75020,2746
To: Ed Kellerman 71532,3255
Ed,
Just because a system doesn't use the "real" law of gravity doesn't mean
that it might not be superior for producing "interesting" particle
animations! I do think that it makes a better "proof" of spiral-arm
galaxies if it is based on "real" gravity though. And you thought you
weren't going to get any feedback!
By the way, you have said that you learned C from working in POCO – so
obviously you have worked in some other structured language before, right?
Your code is very well organized, the modularization is very good, I like
your use of meaningful variable names, etc. My only objection is that I
use a different convention for brace placement (that is an issue that rages
unabatedly among C prgmrs everywhere). This is a good example of how to
generate a flick entirely through code.
Dennis