CompuServe Messages

#Exportind 3DS files

    31-Jul-95 20:44:36
Sb: #Exportind 3DS files
Fm: Neil D. Cantore 74103,2721
To: All
To Everybody or Anybody, I would appreciate some assistance on the following matter. I have been using the ACIS modeler in AutoCAD r13 lately for drawing fairly complex mechanical machinery to animate in 3DS. Some of the simpler shapes export with little or no problem in a short time. (several seconds). Some of the more complex shapes that may have had booleans completed on them would not export. I have left the machine to run for several hours with no response. I got one response saying that there were too many vertices to create the shape. I then tried to export them after using the hide command on them. The whole machine exported in several seconds! The only shape that didn't export was the one that was completely hidden. Normally this would have been fine but, the shape was so few in faces that my cylinder section of the hopper looked more octagonal that cylindrical. I have sifted through the manuals and have found no documentation regarding the control of the mesh complexity. No command, no prompt, or no system variable. AME had some control over mesh density, I find it hard to understand why Autodesk has not given some control over the mesh to the person creating the mesh. The few pieces that I exported without the hide command executed on it first were jammed packed with faces. This is not a problem. I can reduce faces in 3DS but I cannot increase the mesh density in such a way to made and curved object appear circular or cylindrical. After this message I will try to export after using the shade and/or rend