#Render with AlphaSplit ?
Folks,
I am rendering a long sequence from 3DS to the PAR. I will be adding
the Backround later when it is completed. I need to create an alpha of the
animation. I was wondering if Alpha Split is my answer. Is it possible to
render the animation to the PAR and send the alpha TGAs to a system drive at
the same time. I am trying to avoid rendering this thing in 2 passes. it's
about 1500 frames and I'm only getting about 300 a night on one machine.
Thanks in advance.
Brendan G.