#SGI renderer & 3DS
If you're running out of swap space, it's extremely easy to add more.
Do a: df -k to check your disk space
then as root:
cd /usr mkdir swap cd /usr/swap
/etc/mkfile 500m /usr/swap/swap1
/sbin/swap -a /usr/swap/swap1
tada! you have 500 more megs of virtual memory to render your project.
When you're done and you want to remove it just:
/sbin/swap -d /swap/swap1 cd /usr/swap rm swap1
if you want to permanently allocate the HD space as swap space, use your
favorite editor to pop into /etc/fstab and add:
/usr/swap/swap1 swap swap pri=3 0 0
Obviously if you want to add something other than 500m, just use the
appropriate size when you make the file and if you want to put the swap file
someplace other than usr, say an external HD or another machine, just put the
swapfile in the appropriate place and make sure you point the system to it.
Have Fun,
Paul