#Bad Buggums
04-Aug-95 19:16:16
Sb: #182971-#Bad Buggums
Fm: Nik Grant [adesk] 70421,76
To: AL L. KRATZER 102361,2013
Whoops, I meant to include Brent's responses all in one email back to you. He
commented on various parts of your message. It's kinda long…
You: "Is it me or does the program quickly come
..to…..a…..c..r..a…w….l….
like its bleeding away my memory? The disk thrashing becomes quite rythmic and
runs for such an extended period of time that I'm considering recording it and
putting out one of those techno-pop dance masters. Even Photoshop chewing
through a 10 meg file isn't this bad fellas!"
Brent:The C0 version has some memory leaks that have been
addressed in version 1c1. A bigger issue is getting into the
habit of saving your file more often, because saving is what
closes out your undo buffer, which can become quite large
and is probably the cause of your whirring. On the other
hand it is nice to be able to undo undo undo undo…etc.
A tip if you are running low on resources is to go to the
Settings/Preferences Menu and drop the Undo resources to half
of their current values and see if you get better response. A
typical problem is heavy network drivers, cd rom drivers,
drive-space, etc. all in low memory. Animator Studio needs to
be able to call MCI drivers and other .dlls from windows and
as we all know Win3x has a shortage of low dos memory.
You: I did some comparisons using the same bitmap character as a starter in
both
CorelMOVE ans AS.
After importing the BMP I created a 10 frame avi and then went to the second
frame, lassoed the characters legs and rotaed them slightly and then saved the
results. Both programs were set to onionskin 1 frame and the times are as
follows
Animator Studio: 2:45 to do these actions
CorelMOVE: 1:45
The main difference being the waiting time between ever action in AS while you
hang around for the cursor to get free again. Pretty sad considering Move is an
afterthought module thrown onto CorelDraw and AS is a dedicated animation
program from one of the leaders in PC animation.
Brent: My impression in that you are experiencing slow performance
in both Animator Studio and Corel. Check out a mini-tutorial
below:
I'd expect that you see Animator Studio, with its 24 bit
color, with 8 bit selection sets, 8 bit mask and 8 bit alpha
channel and infinite undo to be slower than Animator Pro. If
you want speed and are happy with 8 bit color we have
Animator Pro which is our DOS product for animation.
Here are the steps to do this procedure using Animator
Studio:
First get your settings for this type of selection:
Right click on the background color, and in the
dialog, set the background color to the
image background using the eye-dropper
Double click on the lasso and adjust your selection
to Equal (=), Key out Background, Set the
Tolerance and Soft Edge to your taste
Now do the rotation using these steps:
Go to the frame
Turn off time
Draw a rough lasso around the leg (Background
removed automatically, very cool)
Move the cursor into the marching ants and "push"
the selection so it floats (or SHIFT-F)
Move the selected area using the cross bar cursor
SHIFT-O to change the origin to match the leg
SHIFT-R to rotate
ENTER to render
-> Key to advance the frame
If this procedure takes you over two minutes I recommend you
reinstall Windows. Your system is too mixed up.
You: The problems with scriptor persist…
Brent: We have added improved full screen playback in 1c1 to aid in
recording in real time to video tape.