Bones and motion blur
08-Aug-95 03:43:52
Sb: #183672-Bones and motion blur
Fm: Ronald K. Lussier 71501,1245
To: Mitch Gates 73563,2073
Mitch,
Yes, motion blur is a cool thing! <g> I discovered that Bones Pro blur
"feature" a while ago and explained it here (though not as well as you). It is
also a problem when trying to use scene motion blur when you have animated maps
in your materials!
When doing scene Motion Blur, 3DS makes a call to anything external at the
"subframe" value. (Frame 0 will call frames 1, 2, 3, 4, etc. of any AXP, image
sequence, or flic.)
At the time, I wondered if the same could be done with particle systems. It
can! But they are much harder to (time) "scale" for that purpose. It does give
some interesting effects though.
– Ron