camera roll
Sometimes when I do a camera move I get a strange unintended roll thats hard
or impossible to correct.
I have a animation that I have to fix and rotating the objects is not an
option.
I have gone in to every frame a twecked the camera roll (the last 70
frames). This almost works execpt that sometimes one rotational move (or
click) is more than I need (say .65 of a degree). Is there a way to get a
finer degree of rotation?
Whats the best way to avoid this type of unintentional roll problem?
Marv……….