CompuServe Messages

#RayMan on 3DS-MAX

    13-Aug-95 14:14:35
Sb: #184576-#RayMan on 3DS-MAX
Fm: Michael Bassier 100114,1717
To: Andrew Reid 100236,1124
Andrew, it`s a few days to early to give a official announcement but remember that I wanted to have a render plug in for 3DSMAX. One of the reason that RayMan 1.0 and 1.5 isn`t a IPAS is that we wanted to have a version which we can very easly convert to Windows NT and a new 3DS API which supports external renderer. As you see RayMan 1.5 supports animation but is still a pure raytracer. Why this? Because you might use the 3DS(MAX) A-Buffer and plug in RayMan 2.0 in the renderer pipeline. So there is no need for us to develope an own A-Buffer… <g>. Sorry, can`t say more details at this time… Michael