#3d Max/Rendering Engine
Did Autodesk at Siggraph mention anything about the rendering engine that would
be shipped with THE MAX. The press release mentions that the rendering engine
would be open architecture but that was about it. I assume that all the HDI
stuff is just for previewing and not for actual rendering (is this right?).
Is raytracing going to be included? In the gif of the Material Editor their
did not seem to be any options for any index of refraction or other raytracing
type parameters. Is this a sign that the render engine will still be ZBuffer
type engine with no built in raytracing capabilities?
Peter W.
Spectral Imaging