CompuServe Messages

#The next 3DS- MAX

    09-Aug-95 20:40:58
Sb: #The next 3DS- MAX
Fm: Zac Rymland 72073,40
To: All Interested
3DS Max is 3DS taken to the MAX. It is definitely a major major major advancement in PC based computer 3D capabilities. (did I emphasize _major_ enough, I doubt I possibly could). The new 3D Studio for Windows NT is called 3D Studio MAX, and once again Gary and the rest of the Yost gang out did themselves. The advancement of 3DS2 to 3DS3 (which was incredible in and of itself) pales by comparison to the advancement to MAX. Have I made myself clear in this regard? 🙂 3DS MAX is a completely new product from the ground up. 3DS MAX has one interface for all facets of the program, including the total integration of plug-ins. Another great feature of 3DS MAX is that you can animate everything. For instance you can now twist, scale, bend … any object or part of an object and set keys for these effects. Also 3DS MAX now keeps track, in what is called a STACK, of all parameters, effects, deformations and anything else that occurs to either create a model or animation. The advantage of this feature is, 1) unlimited undo and 2) you can change any option at any time in the future, unlimited tweeking while all the time giving you the capability to get back to you original model. WOW. Also in 3DS MAX you can model and work in a fully shaded environment with incredible speed. Also in 3DS MAX you can bring in a sound track (Yes thats right SOUND track) so you can key your animation right to the audio track, which shows the beat and timing of the audio file- INCREDIBLE. Also, 3DS MAX includes and integrated plug-in call Bi-Ped which allows the user to easily create realistic walk cycles, dance moves and generally allow the use to define real world parameters to figures. Also…. well I could go on and on, but you all will have to find out something for yourself. Hope this gives a little insight as to what is comming. Zac (AZ-TECH) Berkeley -Zac Rymland (AZ-TECH)