CompuServe Messages

#Puppeteer… How Good?

    15-Aug-95 17:12:12
Fm: Kurt McKeever 76004,2306
To: Brendan Gallagher 73004,1033
Currently I am using it on a jointed mesh, which is what this project required. But, I have tested Puppeteer on a seamless mesh in conjunction with Bones Pro. Puppeteer has a function call PUPPET MESH, which basically creates bones matching the puppet you have created, which will match your mesh (I am simplifying the process a bit). You can export these bones to the keyframer and use them with your original mesh with Bones Pro. Christopher Ryan Metrolight Studios