CompuServe Messages

#Help looping flames

    15-Aug-95 12:36:39
Sb: #Help looping flames
Fm: Doug Prochnow 102442,511
To: Yost grp./all
"Looking for help in making flames loop (but not so as they appear to loop)." Looking for a trick way to make this happen and yet keep the animation to a reasonable frame count and have look naturally perpetual.I figured I could render out 100 frames or so and look for a close match to one of the first frames and have loop at that point, but I'm making alot of different fire animations and this would not be time efficient.Any ideas or techniques from anyone? One example of use I need is if I had a gas fireplace (inside a Macromedia Director interactive animation) and the fireplace is in the scene burning perpetually at a constant rate of flame.Then if and when the user wants to turn up the gas,the animation script would then jump to the same basic animation but now to the animation of the flame increasing to a bigger level and then again perpetually loop at that level until the next action. Any ideas appreciated, Doug