#Modelling Help
I need to model the earth with continents. The land masses must be able to
protrude from the oceans, leaving behind a hole in the "crust" (same shape as
continent outline". I have Downloaded a great mesh from The Rendering Plant
that gives me a great start. After giving the land masses thickness, I cannot
get the hole punched in the "crust". Boolean operations always end up in
"adjust geometry". I have tried all sorts of Tessalations to no end. The Sphere
is created as a cross section and the rev-surfed 360 degrees. I cannot start
with a solid sphere as I need to put lights inside.
I did contact Viewpoint on their models, but they did not have the "holes"
punched in the globe.
Any thoughts appreciated.
Mike