CompuServe Messages

#NEED ARTIST

    13-Aug-95 00:41:17
Sb: #118890-#NEED ARTIST
Fm: Wayne Cole 76370,621
To: Fred Berney 71020,1207
Regarding the "cheap" route for the medical animation: You could get some clip art on CDRom or shoot pages from a medical text. Then using Tpaint/Dpaint/Brilliance/Adpro/Imagemaster/ImagFX cut out the organs you wanted. Then, use PixelPro to turn the shapes you cut out into 3-D "flats". That is, flat disks with the shape of the "frontal projection" of the organs. Then store the organ cut out in the paint/processing program as a brush. Now you can texture map the brush to the shape in LW and use LW to move the organs around as you need for the anim as long as you don't partially or fully "orbit" the organ. You can use a combination of backgroun image and forground alpha to place them behind ribs, other facia etc. You can use this "cheat" to make it look really 3-D by moving things forware and back on teh Z as long as the camera doesn't try to go around them or the organs need to be rotated. Rendering times are real short for image mapped to flats. If a little bit of side view is needed you can always curve the flats a little without getting too much distortion in the picture to give it away. It all depends on what kind of movement and how long the graphics are to be displayed as to whether or not you can use this approach, but it is a good compromise when money is the main constraint. wmc – via Autopilot!