#LenzFX problems
19-Aug-95 09:52:24
Sb: #185952-#LenzFX problems
Fm: Roy Baker 76562,360
To: Eric C. Peterson 74461,157
>>Wait a minute. LenzFX is an IXP! How could it NOT work in conjunction with
particle AXPs that use secondary motion data? I mean, a bitmap's a bitmap,
right?<<
Eric,
The problem has to do with a particle systems secondary motion data. When a
AXP creates secondary motion data in the keyframer and passes that data to
VPOST it has a tendancy to cause lights to loose or forget their XY positional
coordinate data changes. Thats why the lensflare will sit in their original xy
pixel location during an animation when you use Flame or Vapor. Your lights
will illuminate the scene as normal, but their positional changes will not be
tracked. It's not a bug it's just a side affect of Particle systems.
Maybe we can get someone else to jump in here and give a technical explanation
of this side affect…Jonas ?
I would hope that MAX will take care of the problem. As it appears in the Press
release that all Plug-ins become an integral part of the scene.
Roy Baker…