#Bones Mapping question
18-Aug-95 12:35:21
Sb: #185757-#Bones Mapping question
Fm: Positron Publishing 75162,2370
To: Ernie Jackson 73177,2354
Ernie,
MeshPaint does indeed require mapping coordinates before an object may be
painted on. While planar, cylindrical, and spherical have occasional
limitations, the process of applying coordinates when using the Lofter can
produce remarkable results.
We are investigating the whole mapping coordinate thing right now. On the
positive side, Digimation's metaball modeler (Organix?) can generate mapping
coordinates, and my discussion with Schreiber's Metareyes programmer confirms
that he is adding it as well.
I'll report further if we take it on ourselves.
Brent