CompuServe Messages

#Bones Mapping question

    18-Aug-95 12:35:21
Fm: Positron Publishing 75162,2370
To: Ernie Jackson 73177,2354
Ernie, MeshPaint does indeed require mapping coordinates before an object may be painted on. While planar, cylindrical, and spherical have occasional limitations, the process of applying coordinates when using the Lofter can produce remarkable results. We are investigating the whole mapping coordinate thing right now. On the positive side, Digimation's metaball modeler (Organix?) can generate mapping coordinates, and my discussion with Schreiber's Metareyes programmer confirms that he is adding it as well. I'll report further if we take it on ourselves. Brent