CompuServe Messages

#3DS MAX

    16-Aug-95 23:57:38
Sb: #185434-#3DS MAX
Fm: Aleksey Popelyukhin 74212,1113
Hi, Greg! >> Aleksey, I'm very glad I got a chance to see your demonstration at >> Comrade Pyros' office. >> <bg> >>Greg Pyros What this "<bg>" is all about? Are you our Comrade or what? <Bg> >>Some reasons to be Proud: >>I went to EVERY booth on Siggraph: >>NOBODY can do texture mapping on animated metaballs! Some correction is due: I received a note from Ray Dream Designer CEO, he states that he saw a Ray Dream Extension (plug-in) made by some famous french CG researcher, which does satisfactory texture mapping on animated metaballs. So I am temporarily withdrawing word "NOBODY" from my statement. (It's a first time in my scientific carrier that I am (supposedly) not the first one in some discovery: I've got 4 theorems in partial differential equations field named after myself and I used to be first everywhere. But see, it looks like french guys are finally cathing up with us.) Gomrade Alex, Video International