CompuServe Messages

#shadow hair-pull

    19-Aug-95 14:16:57
Sb: #185764-#shadow hair-pull
Fm: Christopher Martin 73561,615
To: John K. Jordan 71174,711
Thanks for the tip. Was this in reference to flashing shadows when shadow mapping? or in reference to the rendering time required when raytracing or using a large shadow map? I just want something that yields a reliable shadowy mass for instances when you cannot afford to raytrace! Thanks, Chris