#shadow hair-pull
19-Aug-95 14:16:57
Sb: #185764-#shadow hair-pull
Fm: Christopher Martin 73561,615
To: John K. Jordan 71174,711
Thanks for the tip. Was this in reference to flashing shadows when shadow
mapping? or in reference to the rendering time required when raytracing or
using a large shadow map?
I just want something that yields a reliable shadowy mass for instances when
you cannot afford to raytrace!
Thanks,
Chris