CompuServe Messages

#Lighting Problem

    17-Aug-95 10:23:25
Sb: #Lighting Problem
Fm: Keyframe 100273,3463
To: Yost Group 76702,413
Gary, "When Attenuation is off, the omni light casts light of equal intensity in all directions, regardless of the distance from the light to the object" If this statement from the 3ds user manual is correct, why is it so difficult for me to get an even light in a visualization I am currently working on ?. Example, one large room, one omni light in the center of the room, dark ceiling, light floor and few variations of light/dark walls. Phil.