#Ani Pro in 3DS
20-Aug-95 14:42:18
Sb: #186085-#Ani Pro in 3DS
Fm: Paul Sanford [LVL5] 75144,2354
To: dave aguilar 76260,453
Dave,
I think I've narrowed the problem down… It has to do with loading the
Targa+ via RDPADI. If I set my rendering display to "VIBRANT: Targa+ (use
TMODE.EXE Automode)" I am able to bring up Ani Pro inside 3DS no problem.
This, of course, precludes my rendering to my VGA monitor unless I run 3ds
vibcfg again. I really like the flexibility of being able to switch back and
forth between Vibrant and RDPADI, but getting to Ani Pro easily is more
important!
One of the main conflicts with loading Ani Pro at all on my system with a
cluttered config.sys has to with QEMM. I had to rem out the QDPMI.SYS line to
get Ani pro to load, but then loading Windows would crash my system. I finally
added the "off" variable to that line instead… now both load (this probably
doesn't mean anything unless you've played around with QEMM).
I am so incredibly happy, I can finally run Ani Pro, my Targa+, my PAR,
and my video capture card under the same boot session!!! I'll just have to
wait and see what other part of my system won't work now! <g>
Paul S.