#Texture map no rendering
Help!
I am trying to render a scene using a flic (FLC) as a texture map, and it is
not rendering. Please respond soon as I am trying to meet a deadline this
weekend. Here's what is happening:
I created a flic using Animator Pro – I used the POCO program STARFIELD to
generate an 80 frame flic of stars at 640×480 resolution. I am now trying to
use a material called STARFIELD using the flic as Texture Map #1 at 100%.
However, it refuses to render. I added a moving logo to this anmation and in
this version of the material the logo renders but the stars do not. Is this
happening because the stars are too small? They appear to be one pixel in
dimension. I tried changing the texture map settings to use Summed Area
instead of Pyramidal filtering but that does not seem to work either.
Please Help!
Anil Gupte