Texture map no rendering
20-Aug-95 20:10:02
Sb: #186033-Texture map no rendering
Fm: Robert C. Ritger 73041,3173
To: Anil Gupte 72537,3660
Anil:
The Video Post solution would let you use the Stars.ixp to generate your
starfield rather than create a flic in anipro. However, if you want to map the
flic to a mesh this can be done also. Create a material with the texture map =
to the flic name. Make it 100% self-illuminating and make sure you size the
planar mapping icon to the right size when you apply the material and mapping
coordinates.
– Bob Ritger