CompuServe Messages

Texture map no rendering

    20-Aug-95 20:10:02
Fm: Robert C. Ritger 73041,3173
To: Anil Gupte 72537,3660
Anil: The Video Post solution would let you use the Stars.ixp to generate your starfield rather than create a flic in anipro. However, if you want to map the flic to a mesh this can be done also. Create a material with the texture map = to the flic name. Make it 100% self-illuminating and make sure you size the planar mapping icon to the right size when you apply the material and mapping coordinates. – Bob Ritger