CompuServe Messages

3ds Max importing

    20-Aug-95 11:22:20
Sb: #185833-3ds Max importing
Fm: Grahame Naylor 100013,1340
To: Nik Grant [adesk] 70421,76
Nik uStation can create polyface meshes in DXF (and .DWG) files which only have two vertices. ACAD12 (and probably 13) will accept these files but will pass the entities on un-corrected into a new DXF file. As far as I know uStation will reject these .DXF files (so if some one is sending you something get them to try reading it back in). 3DS will reject this DXF file with an "Invalid Ratnest" error message. The only solution I have come across is an AutoLisp routine I got a friend to write. This deletes any 3DFace with less than 3 vertices. As far as general conversion goes the latest DXF translator in uStation5 does a very much better job of converting splines to polygons but beware of excessively complex (and badly fitting caps on tubes). uStation compatibility in 3DSMax would be great it is the modeller of choice with the more "design" oriented architects in the UK.