#Align to Camera Script
I have been labouring to develop a script, either in Keyscript or The Script
Extension PXP, align any given object to the view plane of the camera. The
basic approach has been to align a dummy object within the 3DS scene, and then
query the position and rotation of this object within the script. Of course, I
tied myself up in a monumental knot, applying the tranformation matrices – the
documentation is a little thin on how the axis of rotation is modified with
repeated applications of a transform.
Do any of you knowledgable people out there have a script that might guide me
in this problem?
Thanks
Neil McEvoy
Eolas inc.
Kingston, Canada