CompuServe Messages

terrain modeling

    21-Aug-95 14:38:34
Sb: #186266-terrain modeling
Fm: Mark Crigler 71533,2405
To: Mike Morgan 73121,3424
>> Here is the poor mans way to loft your mesh, but it is a time consuming job. You need to create closed plines in ACAD and dxfout all 2D plines. Then you can bring bring the dxf into the 2D shaper and add vertices to each polygon so that they each have the same vertice count, then assign each polygon to a step in the lofter. << i thought about this as a last resort, but i hadn't considered making each poly have the same no. of vertices. is that necessary? there MUST be an easier way in acad or ame to do this, i just havent found it yet. -mark crigler