terrain modeling
21-Aug-95 14:38:34
Sb: #186266-terrain modeling
Fm: Mark Crigler 71533,2405
To: Mike Morgan 73121,3424
>> Here is the poor mans way to loft your mesh, but it is a time consuming
job. You need to create closed plines in ACAD and dxfout all 2D plines. Then
you can bring bring the dxf into the 2D shaper and add vertices to each polygon
so that they each have the same vertice count, then assign each polygon to a
step in the lofter. <<
i thought about this as a last resort, but i hadn't considered making each
poly have the same no. of vertices. is that necessary?
there MUST be an easier way in acad or ame to do this, i just havent found it
yet.
-mark crigler