CompuServe Messages

3DS import

    22-Aug-95 05:35:45
Sb: #186461-3DS import
Fm: dave aguilar 76260,453
To: OLLIPOP 100624,310
>> I'm really very satisfied with 3DS and if they're integrating raytracing I'll get happy for the rest of my life ( 2 months !!!). As a Industrial Designer I rely more on perfect modelling & design drawings & model production, so I modell on CAD/CAM systems like Bentley Modeller. But there is one big problem, most of this packages use nurbs and acis based surface boundary representation ( which is really great ! ). But since 3DS can't import IGES, VDAFS or similar File Formats you're always stucked to make animations and rendering on your system. Isn't there any solution who to handle or exchange such formats? << as one alternative, Bentley can export DXF polymesh equivalents (which can be loaded into 3DS). also, if using Bentley Microstation (nexus like addendums), can export DXF with decent nurbs-mesh conversions. -dave