#rayman
Martin,
I didn't mean to put down 3DS by using the term "cartoon" rendering
(and am willing to apologize) but I couldn't think of a better term for the
subjective judgement I have when I look at the renderings and compare them with
ray tracing. Although I am proud to show my own architectural renderings using
3DS, I am the first to admit they look, well, obviously not real. And I have
this impression with essentially any such renderings. I don't think I have
ever seen a 3DS rendering which I thought was a real object(except with the
use of texture maps which is not the point I am making ). However, I can
still find such images beautiful, creative and intelligent. And this is all
dependent upon the ability of the artist.
On the other hand, with careful attention to detail , lighting etc., I
have created a very few images with Rayman which have been mistaken by others
as photographs of real objects. This is not to say that creating a "real"
image is better than creating a "unreal" image. But having the tools for
closely modeling the physics of light, when appropriate, is something I don't
see in 3DS at this time. That, of course, is why there is a market for Rayman.
Mike