Hellppp! with Matrix
23-Aug-95 10:15:25
Sb: #186767-Hellppp! with Matrix
Fm: Jonas Ruikis [ADESK] 73172,1351
To: KEVIN CHRISTOPHER 71054,572
Hi Kevin,
<< I am having a similar problem in a sxp that im working on I need to
transform object coordinates to world coordinates for calculation. can you
suggest some examples, and/or rerading to help me with this. >>
Check out message# 186496, #186512, #186529.
In addition, Martin message #186679 offers you the best clue on how to handle
this.." you'll have to devise a way of getting the transformation information
to the SXP script (again, the SXP has no access to scene information, so you
have to spoon feed it)…"
One variation on the spoon_feed approach offered in the past was a combination
KXP and SXP. You'd run the KXP first and it's job would be to analyze the scene
and store object per frame data out to a file. Then at rendertime, your SXP
could read the file and alter it's behaviour on each frame based on the
prestored data. This workaround overcomes the limitation of an SXP not having
access to the complete scene info at rendertime.
jonas[adesk]