CompuServe Messages

Decals

    24-Aug-95 10:58:54
Sb: #186902-Decals
Fm: Greg Woznica 100530,232
To: l Prescott 76727,2175
If I remeber the thread correctly, you were having trouble with mapps? On the work I doing at the mo' I render the object to be mapped as aflat object with amb' light of 255 then take the gif to ani-pro add detials etc, and create a seperate bump mapp and then using the method from Inside 3D's, I use the Clip Changes/Traces method to save the cel and then scale it back to the object in 3D's using Alt/Scale/object. Does that make sense, you see this way the decal method of trying to place the decal on the right place on the object become irrelivent, And the Cel method saves loads of RAM, due to cels often being far smaller files than TGA etc. My Runabout on the ASHOWCASE FORUM uses this method alot. Greg and Matt 🙂