#Motion Capture
24-Aug-95 08:09:30
Sb: #186838-#Motion Capture
Fm: Jeffrey Lerer 74073,244
To: sanford kennedy 73201,1374
Sanford, <<ton of IPAS' that I don't want to throw away>>. Know what you mean.
Reasonably, it looks like we will be developing plenty of things in R4 (which
might get upgraded to R5 from what I hear). Also, the spline modeler going out
to all R4 owners in October will be very helpful. I've also heard a bit about
ways 3-DS R4 can be made to run on NT (that includes a special [whatever] so
that NT can read the lock. If R4 and Ani-Pro can run in NT I will be pleased.
This straddle of platforms between R4 and MAX is d-d-d-difficult enough. Your
saying that C++ is going to be manditory in the future sends chills up my spine
(not good ones either <VBG>). With the relative ease of developing routines
within NT, I'm afraid you are right. I've just avoided programming because it
takes me out of the Visual Art Groove and plunges me into the Visual C++ abyss
*admit that it is very seductive in there and hard to come back out*. Time to
start hording my bucks for a super-system (hoarding), once we know all
compatibility issues. Jeffrey