#SHADOWS IN 2D?
If I have a 3d object with a 2d background that is say of a terrain,
and I want the 3d object to cast shadows that look correct with the 2d
background, how should I proceed to accomplish this task? Is there any
referance in the manual or in any of the third party books? I've tried making
everything white except for the shadows and using negative alpha but no joy.
-=Mike=-