#rayman
23-Aug-95 01:35:42
Sb: #186495-#rayman
Fm: Michael Bassier 100114,1717
To: MARTIN G FOSTER 70303,456
Martin,
>>What is the best way of animating water in rayman, to get good
>>reflections?
Well, there are may forms of water. A basic water surface of an ocean is very
easy by using a waved or rippled grid with a few morphs between the different
objects. To simulate water blobs or flowing liquid it would like to use
metaballs but I think we have to wait for RayMan 2.0 for 3DSMAX.
BTW: a nice water effect is the use of different materials. You can assign a
different refraction index to each material and then morph between them. This
simulates molecular whorls in the water. That`s what makes water looks like
real!
The render caustic option of RayMan is very helpful, too.
Do you want to be part of the RayMan 1.5 beta test team? I can send you the
actual beta release via e-mail if you want. I believe that MetroLight would be
a great tester…
Michael