#raytrace renderer in MAX
23-Aug-95 21:25:48
Sb: #185537-#raytrace renderer in MAX
Fm: Jerome R. Kalisz 75233,3464
To: Jonas Ruikis [ADESK] 73172,1351
<MAX's open architecture will allow for Render Plug-Ins>
Ack. You mean a raytrace engine will NOT be part of the core MAX package?
It's nice to hear plug-ins will be so easily obtainable, but I would think the
time has come, with such advanced program architecture and advanced hardware
MAX will be running on, for 3DS to finally include a corecomp raytracer.
In any case, not a MAJOR worry, for, as you said, plug-ins will fill the gap
where corecomps leave off. It will just mean more $$$