CompuServe Messages

#Rendering Programs?

    22-Aug-95 19:47:30
Fm: Yost Group 76702,413
To: David J. Marks 72172,1036
You apply an Edit Mesh modifier to the stack, which gives you all the sub-object stuff. In our demo, we build the battlements of a chess rook using the Edit Mesh modifier. At the end of the demo, we deactivated the Edit Mesh, and all the editing disappeared, leaving the cylinder. By the way, that chess rook demo could have been done using a cylinder imported from 3DS — as long as it contained enough segments for the editing. The result would have been exactly the same, except that you wouldn't have been able to go back and adjust the radius, height, and segments. – J