CompuServe Messages

#3DS Max WIn95 version

    26-Aug-95 00:15:10
Fm: david W. mennenoh 71561,2343
To: Rico Alexander 102731,1021
Rico, I think that _many_ if not all of the professional animators will upgrade to either multiple 586 based systems or change platforms to something like Alpha or MIPS. With '95 this would not be possible. Also I don't believe '95 supports OpenGL – although I'm not sure. Microsoft has even publically stated that they'll be pushing NT within 3-4 years once the desktop PC is powerful enough for the majority of people to take advantage of NT. In short, _I_ believe the choice to stick to NT has much foresight. Besides, what do you have against using NT? All the major 3D apps are going to NT anyway. DM