#Materials + Lighting.
24-Aug-95 14:27:39
Sb: #Materials + Lighting.
Fm: Timothy S. Bulson 73524,2012
To: Michele Bousquet 100237,162
Michele,
I wish I'd have been able to make it to SIGGRAPH this year. I'm envious!
Thanks for letting me use your LOUNGE.3DS for my furniture. It's changed a
little but still makes for a simple environment. The idea of putting thin
boxes or a hemisphere outside or around the room and applying the bitmap to
them solves the "spinning room" problem, but I can't understand why with boxes
it's nothing but horizontal streaks, and with the hemisphere it's so blury now.
The mapping coordinates are the correct type and were properly adjusted to the
best of my knowledge. I've even played with distance from the camera. Any
other suggestions? I'm all eyes.
Tim