raytrace renderer in MAX
24-Aug-95 14:31:04
Sb: #187051-raytrace renderer in MAX
Fm: Jerome R. Kalisz 75233,3464
To: Yost Group 76702,413
<<Core components can be anything from a cylinder-create tool, to a bend tool,
to a full animation application, like Biped>>
Ok.. slight misunderstanding of the terminology there. I had thought a "core
component" was going to be a routine that YG has produced as part of the base
product that everyone gets, and other components produced by others were still
going to be considered "plug-ins", even though they worked in conjunction with,
and at the same level as the other core components.
(I had also thought biped was going to ship with MAX, too…)
Thanx!