Crisp VS Mushy
08-Sep-89 01:04:57
Sb: #11720-Crisp VS Mushy
Fm: kevin kodama 72727,3156
To: Stan Kalisher (Impulse) 76004,1767
Dear Rick – thanks for the suggestion- I 'll give it a try. BTW, despite my
various "grumblings" I still have the greatest respect for
Turbo-limitations and all. I have finally started to seriously learn GDS,
a solid modeling program on the DECs at school- written by McDonnell
douglas, and probably costing a small fortune…It is a very powerful
system, with boolean operations,fast rendering,etc..but. what struck me
most was the similarity with Turbo, in terms of usage and how things went
together-I am thankful for my experiences with Turbo, it made learning in
the GDS environment MUCH easier (not to brag, ahem.. but I jammed out the
tutorial lab in about an hour – (three simple building forms) and was
generating "late evening"sun angles, material as signing,etc…while the
rest of the class was still trying to figure out what that three armed axis
was doing in the workspace..the Story command (with extrude) and Sweep and
Spin also work the same in both programs, at least conceptually. Thanks for
the 3D introin my own living room !