#Crisp VS Mushy
01-Sep-89 21:45:40
Sb: #11594-#Crisp VS Mushy
Fm: kevin kodama 72727,3156
To: Stan Kalisher (Impulse) 76004,1767
Dear Rick- Thanks for the info on radiosity ( and thanks, Mike H ! ) I
don't want to wait weeks for a rendering, if I did, I would still be using
*another* raytracing product 😉 As for Caligari, I assume the radiosity
feature is a RSN item. back to radiosity-although the inital calculations
would take longer, I think once your scene is rendered, you are able to
move around your eye position about the scene, i.e. a rendered building,
without having to recalculate the light beams, where as ray tracing depends
on the viewers position to calculate the light coming from a light source,
off an object, and back to the viewer. I know this is not a very tech
explanation,but the point is that for some things, radiosity may in the end
be *faster* than raytracing, esp. for animation,walkthrus, etc. Any REAL
techies please correct my simplistic ramblings 🙂 Kevin