CompuServe Messages

3-D object collections

    28-Sep-90 09:46:17
Fm: Syndesis 76004,1763
To: Peter Greci 76104,2110
I know Antic has some 3D disks, Syndesis ported them from the CAD-3D format from the Atari ST, using our CAD-3D conversion module for InterChange. "Good" 3D objects are often a matter of taste and style. To a publisher, they want to be certain they've got original objects, not ones stolen from some other company's collection. To some 3D artists, they want ultimate detail and realism even if a single object or scene taxes their eight-meg machine to the limit. To other 3D artists, they want minimal polygons and just the "essence" of the shape of an object. These artists want to be able to remove the unseen backsides of objects, like the ghost towns in Westerns, in order to reduce the time it takes to render a single frame. Tell me about the way you create objects, and what kinds of things you build…